/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | foam-extend: Open Source CFD
   \\    /   O peration     | Version:     4.1
    \\  /    A nd           | Web:         http://www.foam-extend.org
     \\/     M anipulation  | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
	This file is part of foam-extend.

	foam-extend is free software: you can redistribute it and/or modify it
	under the terms of the GNU General Public License as published by the
	Free Software Foundation, either version 3 of the License, or (at your
	option) any later version.

	foam-extend is distributed in the hope that it will be useful, but
	WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with foam-extend.  If not, see <http://www.gnu.org/licenses/>.

Class
	Foam::CallbackRegistry

Description
	Base class with which callbacks are registered.

	Derive from this class and extend by adding the appropriate callback
	functions that loop and call the callback functions for each entry.

SourceFiles
	CallbackRegistry.C

\*---------------------------------------------------------------------------*/

#ifndef CallbackRegistry_H
#define CallbackRegistry_H

#include "UIDLList.H"
#include "className.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

// Forward declaration of classes

template<class CallbackType>
class Callback;



TemplateName(CallbackRegistry);



template<class CallbackType>
class CallbackRegistry
:
	public CallbackRegistryName,
	public UIDLList<CallbackType>
{
	// Private Member Functions

		//- Disallow default bitwise copy construct
		CallbackRegistry(const CallbackRegistry&);

		//- Disallow default bitwise assignment
		void operator=(const CallbackRegistry&);


public:

	// Constructors

		//- Construct null
		CallbackRegistry();


	// Destructor

		virtual ~CallbackRegistry();
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#ifdef NoRepository
#	include "CallbackRegistry.C"
#endif

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //
